Profiling Can Now Be As Smooth As Silk
How to profile and work on the editor at the same time without affecting your results with the Unity Standalone Profiler
How to profile and work on the editor at the same time without affecting your results with the Unity Standalone Profiler
What's going on with The Gamedev Guru? What can you expect in the upcoming months in the game performance scene? Let's see what I have planned for you...
Do you know when exactly Unity releases the memory your game assets take? Most game developers wrongly assume "when you stop using them" (whatever using means). This assumption might unpredictably have negative consequences... so let's find out.
The Unity Profiler will give you misleading results for a very specific reason. Let's see how to be more accurate using the new Unity Profile Analyzer.
Here's a question for those of you who develop for Oculus VR... How much do you really know about the Oculus CPU and GPU hardware levels? Let's see what these hardware levels are doing to your game.