Yes, You Can Animate Thousands of Characters in Real-Time
Discover the performance challenges of crowd rendering & how to render thousands of character in Unity within your tight performance budget
Discover the performance challenges of crowd rendering & how to render thousands of character in Unity within your tight performance budget
In this blog post, you'll learn what texture compression is, why it is important for your project and how to apply it to improve your GPU and memory performance.
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count!
Lose those extra vertices you don't need from your meshes and make the life of your GPU a bit easier.
Should you choose tight-fit or full-rect for your sprites in Unity? In this post, you will learn the difference between these two mesh types.