Catan Universe: Unity Mobile Optimizations
How did I get Catan Universe to perform for mobile?
Practical articles on CPU, GPU, memory and engineering process optimization.
How did I get Catan Universe to perform for mobile?
Lately I have been working during my free time in a rogue-like game prototype and one key aspect of such games is the procedural generation of the different gameplay elements, such as monsters, chests, vendors, traps and so on. So I came across a relatively innocent-looking challenge and I after...
In this entry I'll describe how to use the frame debugger and how to accomplish its limits with RenderDoc
While working in a project for one of our clients, I was asked about the difference between sprites (SpriteRenderer) and UI images (CanvasRenderer) in Unity. I didn’t find much information about it so I decided to prepare a presentation in my company to help making it clear. In this post you wil...