Unity Addressables Pooling: Jump In!
If you plan on jumping into Unity Addressables Pooling, be careful. You better make sure the pool is not empty.
Practical articles on CPU, GPU, memory and engineering process optimization.
If you plan on jumping into Unity Addressables Pooling, be careful. You better make sure the pool is not empty.
You've seen the potential benefits of Addressables and you want to give it a shot in your game. But there're so many possibilities! Where to start with your Unity Addressables Migration? Here's an option for you: Music.
You spend infinite amount of time optimizing your Unity UI. But, all it takes to really screw up performance is a sneaky modification on a tiny attribute of an almost invisible Canvas UI element. And when that happens, not even Unity UI Profiling will save you from dropping frames. Are you ready...
Players want to play. They don't want to wait. Help them buying your game by reducing its download size with Unity Addressables Hosting. And a year later? You offer them a DLC based on, guess, Addressables.
Last week we quizzed you on Unity Addressables. This time, we analyze the results of this quiz, including the top answers the community has chosen. Curious?